Co-ed Flag Football Rules
*Note: This league has refs (not self-officiated) the officials calls are final and any arguments will not be tolerated.
1 a. League Play: Co-ed-7 players: must have minimum 2 male and 2 female players on at all times. Teams may play with less players as long as the minimum requirements are met. Team captains have the option to waive the league minimum requirements and must notify the ref on their decision before play. This will result in the game counting towards the standings.
1 b. Game Length: All games are 1.5 hours with a 3 minute half time taken. Officials will run the clock and notify players when there is 2 minutes remaining and allow 3 last plays.
1 c. Field Size: All fields will be paced and marked out by the official. The size of each field will be approximately 35 m by 55 m, and endzones will be 10 m in length.
1 d. Equipment: Equipment will be provided to each team captain. $50 refundable deposit is required.
Includes: 10 flag belts
*field cones & game balls will be provided and set up by the ref prior to each game.
2. General Rules
2 points (10 yards)
4. League Rules
Kicking
1. A flip of the coin shall give a team the choice of ends OR choice of kicking or receiving at the start of the game. The team which receives to start the game, will kick-off to start the second half. NO ONSIDE KICKS.
2. A kick-off will be used to start each half, and then commence play after each touchdown. On the kick-off, the ball shall be PINNED by hand or tee (not punted) from the 10 yd. line . A kick which travels out of bounds before being touched by a player on the field shall: a) be kicked over 10 yards back, OR b) receiving team will have the choice of playing the ball where it went out of bounds. THERE IS NO BLOCKING ON THE KICK-OFF (5 yard penalty).
3. If the ball is touched by a player and then lands in the end-zone, the ball will be spotted 5 yards from the goal line.
4. Punt. On any down in a series, a team may punt the ball. The kicking team must declare they are punting. The ball may be blocked only by the designated rusher. If it is blocked, the ball is dead when it hits the ground. The receiver of the punt must be given 5 yards.
5. Offensive team CANNOT punt the ball through the end-zone for 1 point. If the ball does go through the end-zone, the receiving team gets the ball at the 10 yard line.
Offense
1. The offensive team is allowed 30 seconds to huddle and get the ball into play after the referee has positioned the ball from the previous down. Officials will count intervals – 30, 20, 10, 5, 4, 3, 2, 1 seconds.
2. The offensive team has 4 downs to cover the entire field. Punting on the 4th down is allowed.
3. In order to put the ball into play, the offensive team must have the ball centered from a snapper to a receiver or passer in a "Shot Gun" fashion. Ball must be snapped through the legs and the quarterback must be 5 yards back.
4. A lateral pass is legal. A lateral is any pass thrown parallel to or behind the player in possession of the ball. MAY BE OVERHAND.
5. A player must have one foot in, on an inbound catch. A player cannot however catch the ball out of bounds with one foot in and one foot out bounds, this will be an incomplete pass.
6. If a receiver only has one flag when receiving the ball, he/she is still eligible but may be touched by a hand to stop the down. This rule will be watched if a single player continues to lose a flag.
7. Fumbles -- Ball is dead where it strikes the ground. No forward gain is made by a fumbled ball.
8. Once the ball carriers' one knee touches the ground, he/she will be considered 'touched' and all play is stopped.
9. When an offensive player's flag falls off, play player can be touched to stop the down.
Defense
1. The defensive team will have ONE rusher who lines up 5 yards from the line of scrimmage, two yards to either side of the marker. The rusher does not have to declare that they are rushing. Refs will count off 3 steamboats and on the third call the defensive player may rush the quarterback.
2. No defensive player can cross the line of scrimmage until the quarterback passes off the ball, and only one person and the rusher can be across the line.
3. On an interception in the end zone, where the ball is downed in the end zone, the intercepting team gets control of the ball on the 10 yd. line.
Dress Code
1. Players' shirts must be tucked in.
2. Flags must be velcroed to the outside of the belts, and not wrapped around the belt.
Penalties
1. Obstruction of flag removal (hand sweep): stoppage of play, ball is downed at the spot of the foul.
2. More than 30 seconds:
5 yards and down repeated
3. Offsides:
Offensive - 5 yards or loss of down - defensive choice
Defensive - 5 yards or gain on play - offensive choice
4. No Yards:
10 yards from where the ball is first touched or option to non-offending team. If the ball goes out of bounds, the ball will be placed from the spot where it went out.
5. Holding:
10 yards from point of infraction (behind the line from the scrimmage line)
6. Interference:
Offensive - loss of down and 10 yards
Defensive:
- completed pass at point of infraction and 1st down
- in end zone - 1st down from one yard line
7. Blocking:
15 yards (rusher as well).
8. Rough Play:
15 yards
9. Fighting with players of opposing team:
Ejection from game, plus 3 game suspension
10. Verbal Abuse of Official (profanity)
Ejection from the game, plus minimum 1-game suspension
The non-penalized team gets the choice of declining the penalty. Any defensive infraction behind the line of scrimmage is marked from the line of scrimmage
Note:
Converts and kickoffs are not considered a play. The offensive team does not have to state when they are punting the ball. Only the rusher may cross the line of scrimmage until the ball is passed off. Intentional penalties on the last 3 plays = penalty + replay.
Default score is 21-0
**Note-teams may play with the game ball or one of the teams own footballs
*Note: This league has refs (not self-officiated) the officials calls are final and any arguments will not be tolerated.
1 a. League Play: Co-ed-7 players: must have minimum 2 male and 2 female players on at all times. Teams may play with less players as long as the minimum requirements are met. Team captains have the option to waive the league minimum requirements and must notify the ref on their decision before play. This will result in the game counting towards the standings.
1 b. Game Length: All games are 1.5 hours with a 3 minute half time taken. Officials will run the clock and notify players when there is 2 minutes remaining and allow 3 last plays.
1 c. Field Size: All fields will be paced and marked out by the official. The size of each field will be approximately 35 m by 55 m, and endzones will be 10 m in length.
1 d. Equipment: Equipment will be provided to each team captain. $50 refundable deposit is required.
Includes: 10 flag belts
*field cones & game balls will be provided and set up by the ref prior to each game.
2. General Rules
- Maximum 7 players on at all times.
- Substitutions are allowed only when the ball is dead.
- Footwear-only plastic or running shoes.
- Only the captain or assistant captain can address the official. When addressing the official make sure to be courteous as an insults or vulgar language will result in loss of yards. Serious offences directed at officials will result in players being kicked out of the game and league.
- You can dive when in possession of the ball or dive to get a flag.
- Touchdown= 6 points
- Convert 1 point (5 yards)
2 points (10 yards)
4. League Rules
Kicking
1. A flip of the coin shall give a team the choice of ends OR choice of kicking or receiving at the start of the game. The team which receives to start the game, will kick-off to start the second half. NO ONSIDE KICKS.
2. A kick-off will be used to start each half, and then commence play after each touchdown. On the kick-off, the ball shall be PINNED by hand or tee (not punted) from the 10 yd. line . A kick which travels out of bounds before being touched by a player on the field shall: a) be kicked over 10 yards back, OR b) receiving team will have the choice of playing the ball where it went out of bounds. THERE IS NO BLOCKING ON THE KICK-OFF (5 yard penalty).
3. If the ball is touched by a player and then lands in the end-zone, the ball will be spotted 5 yards from the goal line.
4. Punt. On any down in a series, a team may punt the ball. The kicking team must declare they are punting. The ball may be blocked only by the designated rusher. If it is blocked, the ball is dead when it hits the ground. The receiver of the punt must be given 5 yards.
5. Offensive team CANNOT punt the ball through the end-zone for 1 point. If the ball does go through the end-zone, the receiving team gets the ball at the 10 yard line.
Offense
1. The offensive team is allowed 30 seconds to huddle and get the ball into play after the referee has positioned the ball from the previous down. Officials will count intervals – 30, 20, 10, 5, 4, 3, 2, 1 seconds.
2. The offensive team has 4 downs to cover the entire field. Punting on the 4th down is allowed.
3. In order to put the ball into play, the offensive team must have the ball centered from a snapper to a receiver or passer in a "Shot Gun" fashion. Ball must be snapped through the legs and the quarterback must be 5 yards back.
4. A lateral pass is legal. A lateral is any pass thrown parallel to or behind the player in possession of the ball. MAY BE OVERHAND.
5. A player must have one foot in, on an inbound catch. A player cannot however catch the ball out of bounds with one foot in and one foot out bounds, this will be an incomplete pass.
6. If a receiver only has one flag when receiving the ball, he/she is still eligible but may be touched by a hand to stop the down. This rule will be watched if a single player continues to lose a flag.
7. Fumbles -- Ball is dead where it strikes the ground. No forward gain is made by a fumbled ball.
8. Once the ball carriers' one knee touches the ground, he/she will be considered 'touched' and all play is stopped.
9. When an offensive player's flag falls off, play player can be touched to stop the down.
Defense
1. The defensive team will have ONE rusher who lines up 5 yards from the line of scrimmage, two yards to either side of the marker. The rusher does not have to declare that they are rushing. Refs will count off 3 steamboats and on the third call the defensive player may rush the quarterback.
2. No defensive player can cross the line of scrimmage until the quarterback passes off the ball, and only one person and the rusher can be across the line.
3. On an interception in the end zone, where the ball is downed in the end zone, the intercepting team gets control of the ball on the 10 yd. line.
Dress Code
1. Players' shirts must be tucked in.
2. Flags must be velcroed to the outside of the belts, and not wrapped around the belt.
Penalties
1. Obstruction of flag removal (hand sweep): stoppage of play, ball is downed at the spot of the foul.
2. More than 30 seconds:
5 yards and down repeated
3. Offsides:
Offensive - 5 yards or loss of down - defensive choice
Defensive - 5 yards or gain on play - offensive choice
4. No Yards:
10 yards from where the ball is first touched or option to non-offending team. If the ball goes out of bounds, the ball will be placed from the spot where it went out.
5. Holding:
10 yards from point of infraction (behind the line from the scrimmage line)
6. Interference:
Offensive - loss of down and 10 yards
Defensive:
- completed pass at point of infraction and 1st down
- in end zone - 1st down from one yard line
7. Blocking:
15 yards (rusher as well).
8. Rough Play:
15 yards
9. Fighting with players of opposing team:
Ejection from game, plus 3 game suspension
10. Verbal Abuse of Official (profanity)
Ejection from the game, plus minimum 1-game suspension
The non-penalized team gets the choice of declining the penalty. Any defensive infraction behind the line of scrimmage is marked from the line of scrimmage
Note:
Converts and kickoffs are not considered a play. The offensive team does not have to state when they are punting the ball. Only the rusher may cross the line of scrimmage until the ball is passed off. Intentional penalties on the last 3 plays = penalty + replay.
Default score is 21-0
**Note-teams may play with the game ball or one of the teams own footballs